![]() This is set to continue, both on our forums and here where we will actively engage the Steam Community. “Exanima is part of a crowd funded project and as such community feedback has already played a significant role in its development. How are you planning on involving the Community in your development process? ![]() ![]() We will never charge for DLC or introduce any kind of RMT.” The release price may increase to reflect a more substantial and complete product. “The Early Access price is set at a point we think is fair for the game as it is now and respresents great value if you consider the features, content and polish that we intend to add. Will the game be priced differently during and after Early Access? While we have much more work ahead of us it already offers a complete and enjoyable experience.” It is absolutely playable, stable and highly optimised. Exanima has already gone through alpha and beta stages with hundreds of testers and our focus has been on quality. “After a successful Kickstarter campaign we have been developing the core game with the support and feedback of an amazing, passionate community. What is the current state of the Early Access version? Exanima itself is a prelude to our even larger open world game Sui Generis, most features will make an appearance in both games bringing the scope of Exanima far beyond what it may appear to be now.” “While Exanima already feels like a complete game there are many defining features yet to be added and the current content represents an introductory stage to a larger, more open and varied setting. How is the full version planned to differ from the Early Access version? These include feedback from a wider community and, ultimately, Exanima's success which will determine our budget going forward.” “Around six to nine months, give or take three months! Honestly, we can't provide an exact timeframe as there are many factors involved, some of which are beyond our control. We are doing this thanks to crowd-funding and having reached the point where we have a playable and polished game, Early Access seems like a natural evolution and ideal platform.”Īpproximately how long will this game be in Early Access? We are a passionate independent developer who works closely with the community to deliver the best game we can without compromising our own vision. Article taken from .“Exanima is an important first step in our ambitious quest to create a new kind of RPG. ![]() It's in Early Access and they estimate it shall remain there for about half a year. Export options that instantly create a map ready for print or to be imported seamlessly in your favourite VTT.Realtime 3D terrain manipulation: raise or lower terrain, draw paths and rivers and explore mountains, canyons, hills, islands.Straightforward options to swap out floors, walls, windows, and doors on the fly.Tools that allow you to manipulate almost anything you create.A vast library of thousands of objects to be used in your maps.An ever-growing list of themes and rooms that can be instantly generated.An easy-to-use, intuitive interface that allows you to create high-quality maps, fast!.Not only that though, it also supports some popular VTT programs too so you can create and import your projects into them and play them there. This is a tool for RPG fans who like to create things, and have them printed out to play like some sort of a pen and paper tabletop RPG. YouTube videos require cookies, you must accept their cookies to view.
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